![]() ![]() In the spectral plane, time stands still, so the player can't open doors or push or pull items, but with a certain skill they can at least transition through gratings. However, travelling back to the material realm requires the player to find a conduit and be at full health. Legacy of Kain: Soul Reaver featured an original take on this with the material realm/spectral plane mechanic: Since the player character is an undead wraith, he is a native of the spectral plane, his energy drains constantly in the material realm (unless he has maximum health, and the titular Soul Reaver on-hand), and losing all of his health kicks him back into the spectral plane, although he can shed his material form at any time.Guacamelee! and its sequel give Juan the ability to shift between the worlds of the living and the dead, where several platforms and enemies only exist in one or the other (though enemies can damage him regardless of what world they're in).Where you fight at the end also determines the ending. You'll have likely found two or three initially though. ![]() Near the end, you have to locate all six of Dracula's relics, hidden away in both castles. This makes backtracking very annoying, especially before The Reveal of the two castles' natures. It's a bit of a reveal that the second castle exists though - then you warp back and forth between the two castles. Castlevania: Harmony of Dissonance does this.At first, you're limited to entering and exiting the parallel world through portals, but a late-game upgrade allows you to exit from anywhere. Axiom Verge 2 has Indra exploring the planet Kiengir, and she can also explore a parallel, 8-bit version of it with the use of her drone.
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